MM44 Part 2 - Mech Hard Surface Texturing with Substance Painter

This is the render of my MM44 Tutorial Serie.

Tutorial available here :

On this Tutorial I'll show you how I texture my MM44 Mecha with Substance Painter in about 9H of video. The idea is to show you how to texture a complex model, in Hard Surface style, with a lot of UDIM and for VFX render. I'll show you how to achieve the finest texture look, and try to break the "procedural" Substance looks.

The model is based on a Benoit Godde's concept.