Hard Surface Shading Workflow with Maya 2017 - Gumroad

Here is the final image of my Tutorial Fuze07 avaible on Gumroad : https://gumroad.com/l/Fuze072

6 hours of video about my LookDev/Shading workflow, fully procedural inside Maya 2017.

Here we will fully texture the asset in Maya without any external soft. To explain the process we will take time to first work on a simple asset, the bullet, to understand how to deal with Hypershade, set the LookDev etc...

Concept from : Al_Crutchley