It's a project I made during a 4H Livestream. The idea was to show my entire CG workflow, using Maya, by making the Stephen Zavala "Caution" concept into 3D.
The goal was not to polish as most of possible the final result but make it fully done only on 4-5H.
With this demonstration I want also to explain what I intend you to reach with my Fuze trainning.
As you will see on video :
Modeling and UVs were done on Maya
Texturing helped by SubstancePainter
Render on Arnold