This is the third Tutorial from a series that will establish the Project Fuze. The idea of Fuze is to show you all my CG workflow from modeling to final render making this Gun model from Johnson Ting Neo Japan Universe.
It will be split into 4 parts. This one is about HardSurface Uvs Unwrap in Maya. I'll explain you my process and the tools I use for unwrap UVs on the grenade and the Gun model.